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How To Change The Save Interval For Your Rust Server

Learn how to change when your server automatically saves.

Video Tutorial

By default, Rust is set to auto-save every 10 minutes (600 seconds), a feature designed to protect your progress from unexpected server crashes or unscheduled restarts. However, it’s possible to adjust this interval to better suit your needs. Lowering the auto-save time might be appealing to minimize data loss, but it’s important to consider the potential downsides. For instance, reducing the auto-save frequency too much could inadvertently lock in undesirable game states, such as losing items upon death without the chance to recover them, as the server might save these moments before you can rectify the situation.

Balancing the auto-save interval is key to ensuring your Rust server runs smoothly, keeping your game data secure while preventing any negative impacts on your gameplay. This guide will walk you through the steps to find that perfect equilibrium and introduce manual saving techniques for an extra layer of data protection.

Startup Arguments Method

  1. Log in to your RocketNode Panel account and the select the Rust server.
  2. On the left side, press on the Startup button.

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  1. Scroll down and look for the Save Interval variable.

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  1. Put whatever save interval you want. Keep in mind that the time you put is in seconds.
  2. Done! The changes will save automatically

Config File Method

  1. Log in to your RocketNode Panel account and the select the Rust server.
  2. Navigate to File Manager → server/my_server_identity/cfg → server.cfg
  3. Add server.saveinterval followed by the seconds. For example: server.saveinterval 600 (every 10 minutes)
  4. Save the file and start your server.

Find out more about Rust server hosting with the help of our Knowledgebase articles that can be found here. For any questions please contact the support team via Discord or on-site Tickets.


Updated March 12, 2024      
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