Most Useful Commands On Minecraft
Find out which commands are most common on a Minecraft server
In Minecraft there are a multitude of commands which sometimes can get overwhelming, not knowing which one to use. Here is a list with all the commands that we find useful.
Commands List
| Command | Description | Syntax |
|---|---|---|
| help | Displays an extensive list of all console commands | /help [command] |
| gamemode | Sets the game mode of the specified player | /gamemode {mode} [player] |
| tp | Teleports the specified entity or entities to the specified destination | /tp {destination} /tp {location} [rotation] /tp {targets} {destination} /tp {targets} {entity} |
| /tp {targets} {location} facing {facingLocation} /tp {targets} {location} facing entity {facingEntity} [facingAnchor] /tp {targets} {location} [rotation] | ||
| time | Allows you to check or change the time - from day, to noon, to night, to midnight | /time {add |
| weather | Sets the weather - from rain to clear to thunder | /weather {clear |
| give | Gives an item to a player | /give {player} {item} [count] |
| summon | Summons the specified entity or Minecraft mob at the specified position | /summon {entity} [position] [NBT data tag] |
| kill | Instantly kills the specified entity or entities | /kill {targets} |
| locate | Locates the closest biome, point of interest, or structure of a specified type | /locate {structureType} |
| enchant | Enchants whatever item a player is currently holding | /enchant {player} {enchantment ID} [level] |
| xp | Adds, sets, removes, or checks a player's XP | /xp [add |
| /xp query {player} {points | levels} |
What are arguments?
A lot of the commands make use of arguments, which are extra details that come after the command. Here is an example:
/gamemode survival
The command is "/gamemode", and the argument is "survival", which means you are telling the game to set your gamemode to Survival Mode.
What are targets?
Some commands require a target. Here is a list with different possibilities:
- @p (targets the nearest player)
- @r (targets a random player)
- @a (targets every player)
- @e (targets all alive entities in loaded chunks)
- @s (targets the entity that executed the command)
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