How to Add Mods to Your ETS2/ATS Server
Learn how to install mods on your ETS2 or ATS server using the RocketNode panel.
RocketNode Staff
Installing Mods on Your ETS2/ATS Server
To run mods on your ETS2 or ATS server, you’ll need to export the mod list from your game and upload two specific files to your server.
Follow the steps below:
Step 1: Prepare Mods on Your Local Game
- Launch ETS2 or ATS through Steam.
- Go to the Mod Manager and move your desired mods into the "Active" section.
- Load into a convoy session to confirm that everything works properly.
- Open the developer console (enable it by editing
config.cfgand settingg_developer "1"andg_console "1"). - In the console, type: export_server_packages
- This will generate two files in your Documents folder:
server_packages.siiserver_packages.dat
These files contain all the necessary mod references for your server.
Step 2: Upload Mod Files to the Server
- Go to the RocketNode Game Panel and stop your server.
- Open the File Manager or access the server via SFTP.
- Navigate to the appropriate directory:
- For ETS2:
.local/share/Euro Truck Simulator 2/ - For ATS:
.local/share/American Truck Simulator/
- Upload both
server_packages.siiandserver_packages.datinto this folder.
Step 3: Start Your Server
Once the files are uploaded, return to the panel and start your server. The mods should now load on launch.
Important Notes
- If you change your active mods locally, you must run
export_server_packagesagain and re-upload the new.siiand.datfiles to the server. - Clients connecting to the server must have the same mods installed and in the same load order, or they will not be able to join.
- The server does not automatically download mods for players.
Need more help? Visit the RocketNode Helpdesk or open a support ticket.

